Reflections on a decade-long journey to getting a flash fiction story published.

A revised and updated version of this post was published in The Ascent. Please read it there (especially if you are a paying member of Medium) because I get paid a little when my piece is read and clapped for. Thank you. 

Raw Art Review Publishes "Expire"

Read Expire for free in Raw Art Review’s Spring 2019 Collection or buy a hard copy on the publisher’s website.

This story took a long time to place. I don’t think it took so long because it was poorly written. In fact, I’ve had some compliments on it over the years. The editor at 34thParallel (one of the first magazines I ever submitted to) had this to say about it:

Dear R.E.
Let me say I’m impressed by your story; dialect in any form is difficult–damn difficult–for a whole lot of reasons of which I’m sure you’re aware. So I’ll repeat, I’m impressed–damn impressed (if you’ll excuse my language).

Only this April, the editor over at Barren Magazine had this to say about the two dialogue flash fiction stories I had submitted for consideration:

Thank you for sending “Expire” and “Attributes of a Girl” for our review. I really loved the experimentation but (especially “Expire“) we literally couldn’t tell what was happening. I know these responses are annoying but hope it helps a little!

Tahoma Literary Review also found the piece hard to understand. While they apparently made their way through the dialect, they ultimately decided that it didn’t work:

[I]n “Expire,” I found myself working really hard to parse the patois/dialect.

In other words, the form/gimmick outstripped the narrative.

I don’t blame any of these publications for rejecting Expire. It is a short piece and it is purposefully difficult. In fact, that’s the whole point. The form/gimmick is another layer of the theme. In fact, the way the story is presented makes the reading experience mirror the central issue of the story.

If you do figure out what is going on then you realize that the story is about how difficult it is to get a point across when trying to tell a story. The piece is constructed in a way to make it difficult to read. While the narrative revolves around a guy who doesn’t understand a specific word in a story being told about the Titanic, the form of the story itself challenges you, the reader, to understand the story on the page. Expire is printed as a block of text, using only dialogue without any dialogue tags, and one of the speakers in the story uses a black American vernacular. It’s not easy to read.

Expire is hard, and it’s meant to be hard. So I’m not surprised that I’ve received both positive feedback and criticism. Yes, I’m a little surprised it took me a whole decade with at least 33 submission attempts to get Expire published, but published it is at long last by Raw Art Review.

One of the differences with Raw Art Review is their commitment to trying to get a work. And that’s why I think they published this story where others didn’t. Bullet ten of their current submissions guidelines says this:

“Editors assume you are smarter than we are. We will strive to understand your intention ; stay open-minded and try to avoid imposing our presumptions on your work.”

Trace Sheridan, the editor with 34thParallel who was “damn impressed” with the use of dialect in the story, asked to see some more pieces alongside it. She ended up publishing the story Bad Weather instead of Expire. I don’t know exactly why she or her team didn’t publish it, although I think they would have had I had more stories like it—dialogical and dialectical—since she asked to see some more pieces while also asking, “Is this part of a larger set/collection of pieces?” And, at the time, no, it wasn’t a part of anything larger than itself.

Expire did eventually inspire me to spend a year writing dialogues. It was a good year. And I came out of that year with a good collection. Truly, I owe a whole book to Expire that I wouldn’t have otherwise written. Expire not only set the tone and implicit theme of the entire collection, but as a story that took a decade to get published, it reminds me that storytelling is a difficult art, even when you accomplish perfectly what you intended to do, like I did with Expire. It is one of my best pieces. And like many great pieces of storytelling, it says something that not everyone can hear and not everyone will like, but it says what it has to say boldly from the first word to the last little piece of punctuation.

Rusting Sunken Ship

Image source CC0 Domaine public

Expire

Expire - Dialogue - Short Story

The first story for my 2018 challenge has been listed. Expire explores the difficulty of conversation, conveying meaning, and comprehension. It’s a fitting first piece, as the general theme of Expire will be explored if not explicitly then implicitly through the very form of dialogues themselves. Thanks for following me on this journey as I write this dialogue series. Whether you follow the blog or follow on Medium*, I appreciate all the support, claps, and likes.

Rusting Sunken Ship

*To navigate through the series, just click or swipe right to progress forward, left to progress backwards. If you have the app or you’re subscribed to the series, it saves your progress so you don’t have to read it all at once.
Note: some web browsers will ask that you “read on a larger screen” when it comes to series. This is an EASY FIX. Simply zoom out a bit, or you can go full screen. Either option works. F11 on most PC keyboards is a great shortcut for going full screen and back. Hitting the control (Ctrl) key while using the scroll wheel on your mouse is the easiest method for zooming in and out (assuming you have a mouse and it has a scroll wheel).You can also read the series on your phone by using the Medium app.

Expect a post about one new dialogue every week of 2018.

 

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Image Source: Pixabay - free for commercial use, no attribution required.